A normal survival world with nether and end, difficulty easy, PvP enabled. Land claiming runs on Lands with upkeep, taxes and land relations turned on, and claiming is allowed in the main world only. The economy is market-based: prices for enchants and experience move with supply, and there is a category buy/sell shop GUI and a player-to-player trade GUI. Also set up: five crate tiers at the hub, /rtp with a 30-second cooldown, combat-log protection, Vulcan anticheat and CoreProtect block logging. Spawn is a separate adventure-mode hub world, so nothing gets broken around the crates.
The other modes
SkyBlock
Solo, duo, trio or squad islands, each with its own nether and end.
in developmentBedWars
Four maps are built, but the arenas are not set up, so no match can start yet.
playablePrison
Mine, rank up from A to Z, claim your own cell. Three currencies and one boss.
playableCreative
Claim a 64x64 plot, build with unlimited blocks, keep it protected.
playablePvP
1.8-style combat: no attack cooldown, sword blocking, old golden apples.